|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Vaux Karn
The Mercenary Collective
31
|
Posted - 2013.08.08 15:45:00 -
[1] - Quote
This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. |
Vaux Karn
The Mercenary Collective
31
|
Posted - 2013.08.08 16:08:00 -
[2] - Quote
Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. |
Vaux Karn
The Mercenary Collective
38
|
Posted - 2013.08.09 08:57:00 -
[3] - Quote
Buster Friently wrote:BL4CKST4R wrote:Vaux Karn wrote:This is a simple question. When you were killed by it, were you either below or in close range to the user? If so, you were doing something very wrong. That is like trying to take on a shotgun at point blank range, a sniper at your maximum range, a tank with an AR, or many other examples of blatant ignorance, or worse, stupidity. Mass drivers are fine as is, and if you don't believe me, try using intelligent tactics against those who use them. For example, get above him or engage at around 40 meters, in either of those situations he will have to rely on luck to hit you. I have yet to be killed by a mass driver when I am above him and only a couple times at any distance greater than 30 meters. I used the mass driver in the beta regularly, that is where I learned this. It does not need a nerf just because people line up like cattle for it. And before anyone pulls the "you just want to keep you OP weapon" crap, I don't have a single sp invested into it. My go to guns are sniper rifles, tactical ARs, and scrambler pistols...I prefer my weapons accurate, which the MD is anything but. How can we use these "tactics" when its impossible to run away from them. Well, one idea, just off the top of my head, in like 2 seconds is -- don't run right up to them in the first place.
Exactly...it is a (apparently rare and extremely complicated) thing called "situational awareness." In short, it means if you see more than 3 explosions going of in close vicinity to each other about a second apart, then there is most likely a mass driver nearby. It isn't rocket science, and if you watch closely you can usually even see the rounds and back trace their trajectory to the shooter. There are games that reward the blind rush suicide tactics, this is not one of them. If you rush in blind, you deserve to die, and it isn't the gun's fault for killing you, it is your's. |
Vaux Karn
The Mercenary Collective
39
|
Posted - 2013.08.09 09:27:00 -
[4] - Quote
Vicious Minotaur wrote:I was immediately killed by it almost the second my shields went down.
Yeah, I guess that makes me stupid for not shield tanking a suit designed for armour tanking.
By that logic I can complain and call OP everytime I get killed by any kind of laser or my sheilds get dropped by a flux. You know explosives are strong vs armor yet you still try to rambo a MD? Now I am not saying that armor doesn't need some buffs, but armor is the problem there, not the mass driver. Regardless though, the main problem with the mass driver is not with the gun but with the victim. As I already said, know its weaknesses, get above or engage at range and 95% of your problems are solved. That and pay attention...that one may help even more, as it will help against more than just the MD. |
Vaux Karn
The Mercenary Collective
39
|
Posted - 2013.08.09 09:57:00 -
[5] - Quote
Namirial Kensai wrote:Vaux Karn wrote:Skilled weapon in any game means tailored for use in certain scenarios, those scenarios for the mass driver are (like I said) close range or high ground. Implying that splash damage negates that is like saying that the scope on a sniper negates the skill (and don't you dare say there is no skill in head shotting a moving target with the hit detection issues) in its use. so basically, as how they are used now, in the close quarters surrounding most objectives where all they have to do is bunny hop while blind-firing at anyone attempting to ome around the corner to get lolz-kills. whats that you say? come up behind them? oh i would except he has two buddies doing the exat same thing in the other direction who just killed 3 guys trying to flank. fact is, around buildings and choke points, only thing that will kill a mass driver without sacrificing 20 of your teams clone count to the morgue is another mass driver with a bigger tank or more damage.
Or try coordinating with your team maybe? Kind of like they are? Example, 4 guy frag out the area 2 by 2, flux first (cooked of course) followed by locus (also cooked). It works.
And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems. |
Vaux Karn
The Mercenary Collective
40
|
Posted - 2013.08.09 13:50:00 -
[6] - Quote
Vicious Minotaur wrote:Vaux Karn wrote:
And to Vicious Minotaur, as I already said...armor being UP =/= mass driver being OP in any way. My point is armor needs buffs, MD does not need nerfs, and saying other wise will never fix the armor problems.
I never once even implied that the MD needs nerfing. All I have done is state that the the MD is overpowered by proxy.
I say that not so much because of your statements, but because the forums are filled with people who will twist you "by proxy" into needs nerf...yes the mass driver is simply one more piece of evidence that armor needs buffs, just as shields need a downside (not nerf). |
Vaux Karn
The Mercenary Collective
40
|
Posted - 2013.08.10 12:45:00 -
[7] - Quote
To Namirial Kensai's last 2 posts:
1. If you are playing with randoms with no mic, that is your problem. Team work and communication will always be "OP" but will never get nerfed. That is the most pathetic arguement ever for why something "isn't fair."
2. Try out the mass driver if yoy believe it requires no aiming...I can tell you from experience that it requires more skill to aim than an AR at any range that isn't close enough to kill yourself. Also, are you suggesting that jumping is OP now too? Again, pathetic arguement. |
Vaux Karn
The Mercenary Collective
41
|
Posted - 2013.08.10 13:23:00 -
[8] - Quote
Sgt Buttscratch wrote:Didn't read the OP, poster sounded like an ignorant lil turd puncher.
Some of these mass drivers can have up to 8.25m splash damage, times by the fact theres never one, add the forge guns in then the grenades. Dust 514 has turned into a splash damage cheese ball event. Rewarded for indirect hits. Close range? to one, there was also 5 other in varius spots spamming them left right and center. Underneath? one, there was also 5 other in varius spots spamming them left right and center.
There are some very good mass driver users, there is also MASS SPAM going on. Ran against Nyan san yesterday, they were running around in groups, purely spamming. At one point they couldn't see their targets they were hit and hope lobbing them. I see this all day when sniping them, most mass driver players are just sticking in numbers of other splash damage, and cluster ******* the enemy. this requires NO SKILL.
Their arguement of harder to use is invalid. The weapon is out of control atm. If their was a flux varient, this forum would see the biggest amount of tears ever, but they only do this with armor destroying weapons.
Another weapon that proves CCP have no idea about competitive FPS play nor the balance thats required.
Wow...name calling...grow up, show some maturity, and quit acting like insulting someone will prove they're wrong about everything...
Yes, one mass driver is capable of that range, one not some, and it is the lower damage variant. If people are spamming it, big deal, people spam ARs. Don't see you crying about that. A group running around working together and focusing fire on targets, no matter what gun they use, is going to tear through people trying to "one man army" everything.
Also, trash talking CCP? If you don't like it, don't play. Otherwise, shut up and quit trying to be "one of the cool kids."
Also, to NOAMIzzzzz, yes agreed, armor needs buffs. |
|
|
|